Uses of Class
javafx.scene.input.TouchPoint
-
Packages that use TouchPoint Package Description javafx.scene.input Provides the set of classes for mouse and keyboard input event handling. -
-
Uses of TouchPoint in javafx.scene.input
Methods in javafx.scene.input that return TouchPoint Modifier and Type Method Description TouchPoint
TouchEvent. getTouchPoint()
Gets the touch point of this event.Methods in javafx.scene.input that return types with arguments of type TouchPoint Modifier and Type Method Description List<TouchPoint>
TouchEvent. getTouchPoints()
Gets all the touch points represented by this set of touch events, including the touch point of this event.Constructors in javafx.scene.input with parameters of type TouchPoint Constructor Description TouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event.TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event with null source and target.Constructor parameters in javafx.scene.input with type arguments of type TouchPoint Constructor Description TouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event.TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)
Constructs new TouchEvent event with null source and target.
-