Uses of Class
javafx.geometry.Point3D
Package | Description |
---|---|
javafx.animation |
Provides the set of classes for ease of use transition based animations.
|
javafx.geometry |
Provides the set of 2D classes for defining and performing operations on
objects related to two-dimensional geometry.
|
javafx.scene |
Provides the core set of base
classes for the JavaFX Scene Graph API.
|
javafx.scene.input |
Provides the set of classes for mouse and keyboard input event handling.
|
javafx.scene.transform |
Provides the set of convenient classes to perform rotating, scaling,
shearing, and translation transformations for
Affine objects. |
-
Uses of Point3D in javafx.animation
Methods in javafx.animation that return Point3D Modifier and Type Method Description Point3D
RotateTransition. getAxis()
Gets the value of the property axis.Methods in javafx.animation that return types with arguments of type Point3D Modifier and Type Method Description ObjectProperty<Point3D>
RotateTransition. axisProperty()
Specifies the axis of rotation for thisRotateTransition
.Methods in javafx.animation with parameters of type Point3D Modifier and Type Method Description void
RotateTransition. setAxis(Point3D value)
Sets the value of the property axis. -
Uses of Point3D in javafx.geometry
Fields in javafx.geometry declared as Point3D Modifier and Type Field Description static Point3D
Point3D. ZERO
Point or vector with all three coordinates set to 0.Methods in javafx.geometry that return Point3D Modifier and Type Method Description Point3D
Point3D. add(double x, double y, double z)
Returns a point with the specified coordinates added to the coordinates of this point.Point3D
Point3D. add(Point3D point)
Returns a point with the coordinates of the specified point added to the coordinates of this point.Point3D
Point2D. crossProduct(double x, double y)
Computes cross product of the vector represented by this instance and the specified vector.Point3D
Point2D. crossProduct(Point2D vector)
Computes cross product of the vector represented by this instance and the specified vector.Point3D
Point3D. crossProduct(double x, double y, double z)
Computes cross product of the vector represented by this instance and the specified vector.Point3D
Point3D. crossProduct(Point3D vector)
Computes cross product of the vector represented by this instance and the specified vector.Point3D
Point3D. interpolate(Point3D endValue, double t)
The function calculates an interpolated value along the fractiont
between0.0
and1.0
.Point3D
Point3D. midpoint(double x, double y, double z)
Returns a point which lies in the middle between this point and the specified coordinates.Point3D
Point3D. midpoint(Point3D point)
Returns a point which lies in the middle between this point and the specified point.Point3D
Point3D. multiply(double factor)
Returns a point with the coordinates of this point multiplied by the specified factorPoint3D
Point3D. normalize()
Normalizes the relative magnitude vector represented by this instance.Point3D
Point3D. subtract(double x, double y, double z)
Returns a point with the specified coordinates subtracted from the coordinates of this point.Point3D
Point3D. subtract(Point3D point)
Returns a point with the coordinates of the specified point subtracted from the coordinates of this point.Methods in javafx.geometry with parameters of type Point3D Modifier and Type Method Description Point3D
Point3D. add(Point3D point)
Returns a point with the coordinates of the specified point added to the coordinates of this point.double
Point3D. angle(Point3D point)
Computes the angle (in degrees) between the vector represented by this point and the vector represented by the specified point.double
Point3D. angle(Point3D p1, Point3D p2)
Computes the angle (in degrees) between the three points with this point as a vertex.boolean
BoundingBox. contains(Point3D p)
Tests if the specified point is inside the boundary ofBounds
.abstract boolean
Bounds. contains(Point3D p)
Tests if the specified point is inside the boundary ofBounds
.Point3D
Point3D. crossProduct(Point3D vector)
Computes cross product of the vector represented by this instance and the specified vector.double
Point3D. distance(Point3D point)
Computes the distance between this point and the specifiedpoint
.double
Point3D. dotProduct(Point3D vector)
Computes dot (scalar) product of the vector represented by this instance and the specified vector.Point3D
Point3D. interpolate(Point3D endValue, double t)
The function calculates an interpolated value along the fractiont
between0.0
and1.0
.Point3D
Point3D. midpoint(Point3D point)
Returns a point which lies in the middle between this point and the specified point.Point3D
Point3D. subtract(Point3D point)
Returns a point with the coordinates of the specified point subtracted from the coordinates of this point. -
Uses of Point3D in javafx.scene
Methods in javafx.scene that return Point3D Modifier and Type Method Description Point3D
SpotLight. getDirection()
Gets the value of the property direction.Point3D
Node. getRotationAxis()
Gets the value of the property rotationAxis.Point3D
Node. localToParent(double x, double y, double z)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its parent.Point3D
Node. localToParent(Point3D localPoint)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its parent.Point3D
Node. localToScene(double x, double y, double z)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point3D
Node. localToScene(double x, double y, double z, boolean rootScene)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point3D
Node. localToScene(Point3D localPoint)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point3D
Node. localToScene(Point3D localPoint, boolean rootScene)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point3D
Node. parentToLocal(double parentX, double parentY, double parentZ)
Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode
.Point3D
Node. parentToLocal(Point3D parentPoint)
Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode
.Point3D
Node. sceneToLocal(double sceneX, double sceneY, double sceneZ)
Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode
.Point3D
Node. sceneToLocal(Point3D scenePoint)
Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode
.Methods in javafx.scene that return types with arguments of type Point3D Modifier and Type Method Description ObjectProperty<Point3D>
SpotLight. directionProperty()
The direction vector of the spotlight.ObjectProperty<Point3D>
Node. rotationAxisProperty()
Defines the axis of rotation of thisNode
.Methods in javafx.scene with parameters of type Point3D Modifier and Type Method Description Point3D
Node. localToParent(Point3D localPoint)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its parent.Point3D
Node. localToScene(Point3D localPoint)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point3D
Node. localToScene(Point3D localPoint, boolean rootScene)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of its scene.Point2D
Node. localToScreen(Point3D localPoint)
Transforms a point from the local coordinate space of thisNode
into the coordinate space of itsScreen
.Point3D
Node. parentToLocal(Point3D parentPoint)
Transforms a point from the coordinate space of the parent into the local coordinate space of thisNode
.Point3D
Node. sceneToLocal(Point3D scenePoint)
Transforms a point from the coordinate space of the scene into the local coordinate space of thisNode
.void
SpotLight. setDirection(Point3D value)
Sets the value of the property direction.void
Node. setRotationAxis(Point3D value)
Sets the value of the property rotationAxis. -
Uses of Point3D in javafx.scene.input
Methods in javafx.scene.input that return Point3D Modifier and Type Method Description Point3D
PickResult. getIntersectedNormal()
Return the intersected normal of the picked 3d shape.Point3D
PickResult. getIntersectedPoint()
Returns the intersected point in local coordinate of the picked Node.Constructors in javafx.scene.input with parameters of type Point3D Constructor Description PickResult(Node node, Point3D point, double distance)
Creates a new instance of PickResult for a non-3d-shape target.PickResult(Node node, Point3D point, double distance, int face, Point2D texCoord)
Creates a new instance of PickResult.PickResult(Node node, Point3D point, double distance, int face, Point3D normal, Point2D texCoord)
Creates a new instance of PickResult. -
Uses of Point3D in javafx.scene.transform
Fields in javafx.scene.transform declared as Point3D Modifier and Type Field Description static Point3D
Rotate. X_AXIS
Specifies the X-axis as the axis of rotation.static Point3D
Rotate. Y_AXIS
Specifies the Y-axis as the axis of rotation.static Point3D
Rotate. Z_AXIS
Specifies the Z-axis as the axis of rotation.Methods in javafx.scene.transform that return Point3D Modifier and Type Method Description Point3D
Transform. deltaTransform(double x, double y, double z)
Transforms the relative magnitude vector by this transform.Point3D
Transform. deltaTransform(Point3D point)
Transforms the relative magnitude vector represented by the specifiedPoint3D
instance by this transform.Point3D
Rotate. getAxis()
Gets the value of the property axis.Point3D
Transform. inverseDeltaTransform(double x, double y, double z)
Transforms the relative magnitude vector by the inverse of this transform.Point3D
Transform. inverseDeltaTransform(Point3D point)
Transforms the relative magnitude vector represented by the specifiedPoint3D
instance by the inverse of this transform.Point3D
Transform. inverseTransform(double x, double y, double z)
Transforms the specified point by the inverse of this transform.Point3D
Transform. inverseTransform(Point3D point)
Transforms the specified point by the inverse of this transform.Point3D
Transform. transform(double x, double y, double z)
Transforms the specified point by this transform.Point3D
Transform. transform(Point3D point)
Transforms the specified point by this transform.Methods in javafx.scene.transform that return types with arguments of type Point3D Modifier and Type Method Description ObjectProperty<Point3D>
Rotate. axisProperty()
Defines the axis of rotation at the pivot point.Methods in javafx.scene.transform with parameters of type Point3D Modifier and Type Method Description void
Affine. appendRotation(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
Appends the rotation to this instance.void
Affine. appendRotation(double angle, Point3D pivot, Point3D axis)
Appends the rotation to this instance.void
Affine. appendScale(double sx, double sy, double sz, Point3D pivot)
Appends the scale with pivot to this instance.Point3D
Transform. deltaTransform(Point3D point)
Transforms the relative magnitude vector represented by the specifiedPoint3D
instance by this transform.Point3D
Transform. inverseDeltaTransform(Point3D point)
Transforms the relative magnitude vector represented by the specifiedPoint3D
instance by the inverse of this transform.Point3D
Transform. inverseTransform(Point3D point)
Transforms the specified point by the inverse of this transform.void
Affine. prependRotation(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
Prepends the rotation to this instance.void
Affine. prependRotation(double angle, Point3D pivot, Point3D axis)
Prepends the rotation to this instance.void
Affine. prependScale(double sx, double sy, double sz, Point3D pivot)
Prepends the scale with pivot to this instance.void
Rotate. setAxis(Point3D value)
Sets the value of the property axis.Point3D
Transform. transform(Point3D point)
Transforms the specified point by this transform.Constructors in javafx.scene.transform with parameters of type Point3D Constructor Description Rotate(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
Creates a three-dimensional Rotate transform with pivot.Rotate(double angle, Point3D axis)
Creates a three-dimensional Rotate transform.