Class TreeCellSkin<T>

    • Property Detail

      • indent

        public final DoubleProperty indentProperty
        The amount of space to multiply by the treeItem.level to get the left margin for this tree cell. This is settable from CSS
        See Also:
        getIndent(), setIndent(double)
    • Constructor Detail

      • TreeCellSkin

        public TreeCellSkin​(TreeCell<T> control)
        Creates a new TreeCellSkin instance, installing the necessary child nodes into the Control children list, as well as the necessary input mappings for handling key, mouse, etc events.
        Parameters:
        control - The control that this skin should be installed onto.
    • Method Detail

      • setIndent

        public final void setIndent​(double value)
        Sets the value of the property indent.
        Property description:
        The amount of space to multiply by the treeItem.level to get the left margin for this tree cell. This is settable from CSS
      • getIndent

        public final double getIndent()
        Gets the value of the property indent.
        Property description:
        The amount of space to multiply by the treeItem.level to get the left margin for this tree cell. This is settable from CSS
      • indentProperty

        public final DoubleProperty indentProperty()
        The amount of space to multiply by the treeItem.level to get the left margin for this tree cell. This is settable from CSS
        See Also:
        getIndent(), setIndent(double)
      • dispose

        public void dispose()
        Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methods Skin.getSkinnable() and Skin.getNode() should return null following a call to dispose. Calling dispose twice has no effect.
        Specified by:
        dispose in interface Skin<T>
        Overrides:
        dispose in class SkinBase<TreeCell<T>>
      • updateChildren

        protected void updateChildren()
        Updates the children managed by LabeledSkinBase, which can be the Labeled graphic and/or a Text node. Only those nodes which actually must be used are used. For example, with a ContentDisplay of GRAPHIC_ONLY the text node is not added, and with a ContentDisplay of TEXT_ONLY, the graphic is not added.
        Overrides:
        updateChildren in class LabeledSkinBase<TreeCell<T>>
      • layoutChildren

        protected void layoutChildren​(double x,
                                      double y,
                                      double w,
                                      double h)
        The Layout algorithm works like this: - Get the labeled w/h, graphic w/h, text w/h - Compute content w/h based on graphicVPos, graphicHPos, graphicTextGap, and graphic w/h and text w/h - (Note that the text content has been pre-truncated where necessary) - compute content x/y based on content w/h and labeled w/h and the labeled's hpos and vpos - position the graphic and text
        Overrides:
        layoutChildren in class LabeledSkinBase<TreeCell<T>>
        Parameters:
        x - the x position
        y - the y position
        w - the width
        h - the height
      • computeMinHeight

        protected double computeMinHeight​(double width,
                                          double topInset,
                                          double rightInset,
                                          double bottomInset,
                                          double leftInset)
        Computes the minimum allowable height of the Skin, based on the provided width.
        Overrides:
        computeMinHeight in class LabeledSkinBase<TreeCell<T>>
        Parameters:
        width - The width of the Skin, in case this value might dictate the minimum height.
        topInset - the pixel snapped top inset
        rightInset - the pixel snapped right inset
        bottomInset - the pixel snapped bottom inset
        leftInset - the pixel snapped left inset
        Returns:
        A double representing the minimum height of this Skin.
      • computePrefHeight

        protected double computePrefHeight​(double width,
                                           double topInset,
                                           double rightInset,
                                           double bottomInset,
                                           double leftInset)
        Calculates the preferred height of this SkinBase. The default implementation calculates this height as the height of the area occupied by its managed children when they are positioned at their current positions at their preferred heights.
        Overrides:
        computePrefHeight in class LabeledSkinBase<TreeCell<T>>
        Parameters:
        width - the width that should be used if preferred height depends on it
        topInset - the pixel snapped top inset
        rightInset - the pixel snapped right inset
        bottomInset - the pixel snapped bottom inset
        leftInset - the pixel snapped left inset
        Returns:
        the calculated preferred height
      • computeMaxHeight

        protected double computeMaxHeight​(double width,
                                          double topInset,
                                          double rightInset,
                                          double bottomInset,
                                          double leftInset)
        Computes the maximum allowable height of the Skin, based on the provided width.
        Overrides:
        computeMaxHeight in class LabeledSkinBase<TreeCell<T>>
        Parameters:
        width - The width of the Skin, in case this value might dictate the maximum height.
        topInset - the pixel snapped top inset
        rightInset - the pixel snapped right inset
        bottomInset - the pixel snapped bottom inset
        leftInset - the pixel snapped left inset
        Returns:
        A double representing the maximum height of this Skin.
      • computePrefWidth

        protected double computePrefWidth​(double height,
                                          double topInset,
                                          double rightInset,
                                          double bottomInset,
                                          double leftInset)
        Calculates the preferred width of this SkinBase. The default implementation calculates this width as the width of the area occupied by its managed children when they are positioned at their current positions at their preferred widths.
        Overrides:
        computePrefWidth in class LabeledSkinBase<TreeCell<T>>
        Parameters:
        height - the height that should be used if preferred width depends on it
        topInset - the pixel snapped top inset
        rightInset - the pixel snapped right inset
        bottomInset - the pixel snapped bottom inset
        leftInset - the pixel snapped left inset
        Returns:
        the calculated preferred width
      • getClassCssMetaData

        public static List<CssMetaData<? extends Styleable,​?>> getClassCssMetaData()
        Returns the CssMetaData associated with this class, which may include the CssMetaData of its superclasses.
        Returns:
        the CssMetaData associated with this class, which may include the CssMetaData of its superclasses