java.lang.Object
javafx.scene.shape.VertexFormat
public final class VertexFormat extends Object
Defines the format of the vertices in a mesh. A vertex consists of an array
of points, normals (optional), and texture coordinates.
- Since:
- JavaFX 8u40
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Field Summary
Fields Modifier and Type Field Description static VertexFormat
POINT_NORMAL_TEXCOORD
Specifies the format of a vertex that consists of a point, normal and texture coordinates.static VertexFormat
POINT_TEXCOORD
Specifies the format of a vertex that consists of a point and texture coordinates. -
Method Summary
Modifier and Type Method Description int
getNormalIndexOffset()
Returns the index offset in the face array of the normal component within a vertex.int
getPointIndexOffset()
Returns the index offset in the face array of the point component within a vertex.int
getTexCoordIndexOffset()
Returns the index offset in the face array of the texture coordinates component within a vertex.int
getVertexIndexSize()
Returns the number of component indices that represents a vertex.String
toString()
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Field Details
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POINT_TEXCOORD
Specifies the format of a vertex that consists of a point and texture coordinates. -
POINT_NORMAL_TEXCOORD
Specifies the format of a vertex that consists of a point, normal and texture coordinates.
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Method Details
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getVertexIndexSize
public int getVertexIndexSize()Returns the number of component indices that represents a vertex. For example, a POINT_TEXCOORD vertex consists of 2 indices, one for point component and the other for texture coordinates component. Hence its value will be 2.- Returns:
- the number of component indices
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getPointIndexOffset
public int getPointIndexOffset()Returns the index offset in the face array of the point component within a vertex.- Returns:
- the offset to the point component.
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getNormalIndexOffset
public int getNormalIndexOffset()Returns the index offset in the face array of the normal component within a vertex.- Returns:
- the offset to the normal component.
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getTexCoordIndexOffset
public int getTexCoordIndexOffset()Returns the index offset in the face array of the texture coordinates component within a vertex.- Returns:
- the offset to the texture coordinates component.
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toString
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