Class CubicCurveTo

java.lang.Object
javafx.scene.shape.PathElement
javafx.scene.shape.CubicCurveTo

public class CubicCurveTo extends PathElement
Creates a curved path element, defined by three new points, by drawing a Cubic Bézier curve that intersects both the current coordinates and the specified coordinates (x,y), using the specified points (controlX1,controlY1) and (controlX2,controlY2) as Bézier control points. All coordinates are specified in double precision.

For more information on path elements see the Path and PathElement classes.

Example:

import javafx.scene.shape.*;

Path path = new Path();

MoveTo moveTo = new MoveTo();
moveTo.setX(0.0f);
moveTo.setY(0.0f);

CubicCurveTo cubicTo = new CubicCurveTo();
cubicTo.setControlX1(0.0f);
cubicTo.setControlY1(0.0f);
cubicTo.setControlX2(100.0f);
cubicTo.setControlY2(100.0f);
cubicTo.setX(100.0f);
cubicTo.setY(50.0f);

path.getElements().add(moveTo);
path.getElements().add(cubicTo);
Since:
JavaFX 2.0
  • Property Details

  • Constructor Details

    • CubicCurveTo

      public CubicCurveTo()
      Creates an empty instance of CubicCurveTo.
    • CubicCurveTo

      public CubicCurveTo(double controlX1, double controlY1, double controlX2, double controlY2, double x, double y)
      Creates a new instance of CubicCurveTo.
      Parameters:
      controlX1 - the X coordinate of the first Bézier control point
      controlY1 - the Y coordinate of the first Bézier control point
      controlX2 - the X coordinate of the second Bézier control point
      controlY2 - the Y coordinate of the second Bézier control point
      x - the X coordinate of the final end point
      y - the Y coordinate of the final end point
  • Method Details

    • setControlX1

      public final void setControlX1(double value)
      Sets the value of the property controlX1.
      Property description:
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
    • getControlX1

      public final double getControlX1()
      Gets the value of the property controlX1.
      Property description:
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
    • controlX1Property

      public final DoubleProperty controlX1Property()
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
      See Also:
    • setControlY1

      public final void setControlY1(double value)
      Sets the value of the property controlY1.
      Property description:
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
    • getControlY1

      public final double getControlY1()
      Gets the value of the property controlY1.
      Property description:
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
    • controlY1Property

      public final DoubleProperty controlY1Property()
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
      See Also:
    • setControlX2

      public final void setControlX2(double value)
      Sets the value of the property controlX2.
      Property description:
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
    • getControlX2

      public final double getControlX2()
      Gets the value of the property controlX2.
      Property description:
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
    • controlX2Property

      public final DoubleProperty controlX2Property()
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
      See Also:
    • setControlY2

      public final void setControlY2(double value)
      Sets the value of the property controlY2.
      Property description:
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
    • getControlY2

      public final double getControlY2()
      Gets the value of the property controlY2.
      Property description:
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
    • controlY2Property

      public final DoubleProperty controlY2Property()
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
      See Also:
    • setX

      public final void setX(double value)
      Sets the value of the property x.
      Property description:
      Defines the X coordinate of the final end point.
      Default value:
      0.0
    • getX

      public final double getX()
      Gets the value of the property x.
      Property description:
      Defines the X coordinate of the final end point.
      Default value:
      0.0
    • xProperty

      public final DoubleProperty xProperty()
      Defines the X coordinate of the final end point.
      Default value:
      0.0
      See Also:
    • setY

      public final void setY(double value)
      Sets the value of the property y.
      Property description:
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
    • getY

      public final double getY()
      Gets the value of the property y.
      Property description:
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
    • yProperty

      public final DoubleProperty yProperty()
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
      See Also:
    • toString

      public String toString()
      Returns a string representation of this CubicCurveTo object.
      Overrides:
      toString in class Object
      Returns:
      a string representation of this CubicCurveTo object.