Class Hierarchy
- java.lang.Object
- javafx.scene.shape.Mesh
- javafx.scene.shape.TriangleMesh
 
 - javafx.scene.Node (implements javafx.event.EventTarget, javafx.css.Styleable)
 - javafx.scene.shape.PathElement
- javafx.scene.shape.ArcTo
 - javafx.scene.shape.ClosePath
 - javafx.scene.shape.CubicCurveTo
 - javafx.scene.shape.HLineTo
 - javafx.scene.shape.LineTo
 - javafx.scene.shape.MoveTo
 - javafx.scene.shape.QuadCurveTo
 - javafx.scene.shape.VLineTo
 
 - javafx.scene.shape.VertexFormat
 
 - javafx.scene.shape.Mesh
 
Interface Hierarchy
- javafx.beans.Observable
- javafx.collections.ObservableArray<T>
- javafx.collections.ObservableIntegerArray
- javafx.scene.shape.ObservableFaceArray
 
 
 - javafx.collections.ObservableIntegerArray
 
 - javafx.collections.ObservableArray<T>
 
Enum Class Hierarchy
- java.lang.Object
- java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)
- javafx.scene.shape.ArcType
 - javafx.scene.shape.CullFace
 - javafx.scene.shape.DrawMode
 - javafx.scene.shape.FillRule
 - javafx.scene.shape.StrokeLineCap
 - javafx.scene.shape.StrokeLineJoin
 - javafx.scene.shape.StrokeType
 
 
 - java.lang.Enum<E> (implements java.lang.Comparable<T>, java.lang.constant.Constable, java.io.Serializable)